
Project Type MQP Submission date 2009-04-28 Author Daniel Wayne Tennant, PW URN E-project-042809-215841 Title Analyzing Games Journalism Advisor Higgins, Lorraine D, HU Availability unrestricted Abstract
For over two decades, journalistic coverage of the video games industry has been handled by print magazines. Recently, however, these magazines are being eclipsed by online publications. Readerships have fragmented; the mass-market audience follows one set of magazines while industry professionals follow another. I analyzed five of the world's most successful game magazines, including both industry and mass-market publications, to identify their common editorial genres, rhetorical ethos, and visual design features. These determinations in hand, I proceeded to prototype a design that utilizes components from both industry and mass-market publications--a design that could potentially appeal to both readerships and find success in an increasingly digital landscape.
Files Tennant_Report_Final.pdf
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