About IMGD

Artistic Vision Meets Technological Know-How

Students who choose to study Interactive Media & Game Development (IMGD) at WPI learn in an environment that fosters a deep appreciation of both the artistic and technical aspects of IMGD--while focusing on developing in-depth skills in either the artistic or technical domain.

Our faculty’s goal is to produce well-rounded grounded graduates by helping artists learn enough programming to be able to appreciate the challenges programmers face, and to help programmers become versed in the language of art so they can collaborate with their artistic colleagues.

Learn by Doing

Computer games may well be the most easily recognizable form of interactive media, but the IMGD program also offers digital whiteboard presentations, distributed virtual environments, and performance-based media. Game development involves all aspects of creating games--design, content creation, programming, testing, and project management.

Our program will challenge you to be creative, explore, collaborate, and push beyond boundaries to create entirely forms of new media that haven’t even been imagined yet.

Build a Portfolio

A key component of the IMGD program at WPI includes building a portfolio of unique works that will help give you a competitive edge as you pursue the career of your dreams.

 
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  • cs-profile-claypool

    Faculty Profile

    Name: Mark Claypool
    Department: Interactive Media and Game Development
    Title: Professor

    Mark Claypool, serves as the director for the Interactive Media & Game Development program, focusing his research in the areas of network games, multimedia networking, & congestion control.

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  • hua-bianchi-profile

    Faculty Profile

    Name: Frederick W. Bianchi
    Department: Interactive Media and Game Development
    Title: Professor

    As director of computer music research, Professor Bianchi works with students from all disciplines. His particular focus is Virtual Orchestra technology and multichannel sound design.

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  • hua-farbrook-profile

    Faculty Profile

    Name: Joseph Farbrook
    Department: Interactive Media and Game Development
    Title: Associate Professor

    Professor Farbrook enjoys teaching at WPI because of the exciting and innovative approaches students across disciplines take when tackling an artistic problem or concept.

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  • rbe-lindeman-formal

    Faculty Profile

    Name: Robert Lindeman
    Department: Interactive Media and Game Development
    Title: Associate Professor

    Lindeman, Director of the Human Interaction in Virtual Environments lab, developed the TactaVest which uses pager motors to deliver the sensation of touch to explorers of virtual worlds.

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  • physics-phillies-formal

    Faculty Profile

    Name: George Phillies
    Department: Interactive Media and Game Development
    Title: Professor

    George Phillies has taught at WPI for more than 25 years. His new book Phenomenology of Polymer Solution Dynamics is the basis for a graduate course on polymer dynamics.

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  • cs-rich-formal

    Faculty Profile

    Name: Charles Rich
    Department: Interactive Media and Game Development
    Title: Professor

    Rich’s work involves human-robotic interaction. His research focuses on making people's interaction with computers more intuitive by having computers respond more like people would.

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  • cs-formal-ward

    Faculty Profile

    Name: Matthew Ward
    Department: Interactive Media and Game Development
    Title: Professor

    Ward, the director for the Bioinformatics and Computational Biology programs, focuses his research in the area of information visualization-communicating information in a visual way.

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