Farley Chery specializes in simplifying artistic and technical concepts. Having a multidisciplinary background, he works with students in his specialized area of Technical art and other areas of experimentation like storytelling, and experimental game mechanics. Systems he created have been used in multiple games and films and are a core component of Epic games character pipeline and the basis for ART tools. His courses fuse representation, world-building, and character design; preparing students to be highly productive production artists.
Before joining WPI he designed studio experiences for various institutions in the Northeast, from whiteboard walls to computer configurations, he also introduced motion capture, cloth simulation and 3D scanning to various programs. He is a fierce advocate for diversifying media and fancies himself an AfroFuturist, who focuses on diversifying casts and the creation of new worlds. His background as a technical artist, informs his teaching, by being a perpetual innovator and researcher.