As part of our collaborative community of students, faculty, and industry professionals, you’ll conduct research that pushes the boundaries of one of the world’s most exciting, rapidly changing industries. Our faculty expertise spans these diverse research areas:
Are you ready to take your technical knowledge, artistic vision, and passion for gaming to the next level? WPI’s nationally ranked master’s program in Interactive Media and Game Development (IMGD) will get you there.
Our program prepares professionals who can balance sophisticated design and technical expertise in developing immersive, interactive environments. You may tailor a program to suit your interests and career goals as you learn from and work alongside world-renowned faculty researchers and industry advisors.
Students in our program come from various backgrounds, including college graduates continuing their education, game industry professionals aiming for leadership roles, and professionals from other fields retooling their skills.
Through our interdisciplinary program, you will take core courses that provide a base of knowledge in the design of interactive media while specializing in one of three focus areas:
- Technical: for students with a software development background who wish to expand their understanding of Interactive Media and Game Development (IMGD)
- Serious games: for students who want to apply IMGD in such areas as education, healthcare, simulation, and social sciences
- Production and management: for students who intend to work on the business side of gaming
You will synthesize your learning with a culminating thesis or substantial group project.
- artificial intelligence
- computer graphics
- intelligent tutoring systems
- local-aware media
- mobile gaming
- serious games
- virtual reality
Mark Claypool has been a professor of Computer Science and Interactive Media Game Development at WPI since 1997. Mark has a B.A. in Mathematics from Colorado College and M.S. and Ph.D. degrees in Computer Science from the University of Minnesota. He has published over 100 peer-reviewed conference and journal papers and written two books on computer games. He has chaired several ACM conferences on networks, games and multimedia and served on the technical program committee for over 40 of them.
A true hybrid across disciplines, professor Arroyo specializes in Learning Sciences, Computer Science and Educational/Cognitive Psychology. Her expertise is in the design of novel technologies for learning and assessment for mathematics, for students throughout the