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Welcome to IMGD’s Graduate Programs!

As one of the oldest game programs in the US, IMGD has always worked with students to explore the foundations and futures of interactive media and game development. As the director, I am delighted to welcome graduate students to one of our three graduate programs, where we train expert practitioners, researchers, and artists. Our program works at the intersections of Computer Science, Humanities and Arts, Social Science and Policy Studies, and Business, applying a unique project-based curriculum to be leaders in design, development, art, engineering, and production.

Our students are sought by industry leaders in interactive media and game development, bringing expertise in emergent technologies along with a strong foundation in collaborative development. Students go on to work in the game industry, in medical imaging, in 3d modeling, in music technologies, and more. I am so pleased to point to an involved faculty, who come from both industry and academia, who work closely with students on their visions. As a director, I can speak specifically to the joy that we all experience with the success and ingenuity of our close-knit student community.

Graduate Highlights

Fighting Against Coronavirus Simulation Trailer

Fighting Against 2019-nCoV: a simulation of fighting against the coronavirus, made by a team from Wuhan, China that includes two IMGD graduate students.

AR Dollhouse

All Through the Night: An AR holographic and tangible dollhouse project by Karen Royer.

IMGD Graduate Courses

Ready to chart your path as an IMGD graduate? Explore the dropdown below or see WPI’s graduate catalog for more details.

*As a graduate, 7-week 4000-level undergraduate courses can count as 2 credits towards your degree. See WPI's policies on credit conversion. You can ask professors for an additional 1 credit of independent study if you’d like to effectively turn them into a 3-credit course.

Earn Your BS & MS in 5 Years!

Want to start working towards your graduate degree as an undergrad? At WPI, you can get your BS and MS in IMGD in just five years by double counting up to 6 undergraduate courses as 12 graduate credits.

Graduate Resources

Master of Science in IMGD .pdf

Ready to Apply?

See WPI’s application instructions for graduate students.

As part of your application, you may be asked to submit examples of technical and creative work. See the dropdown below for recommendations on how to submit different types of work as part of your IMGD application.

  • Interactive Experience (e.g. Website, Game, Installation Work, Toy, Robot)
    • Submit a short video of the experience and people interacting with it, along with 1–2 paragraphs of text describing how you made your experience (typically including what technologies were involved… and analog experiences are very welcome!), as well as what you think is unique or interesting about it. If a video isn’t possible, please provide photographs or screenshots along with your text description.
    • Information about the design process for your project (for example, initial character sketches, mood boards, diagrams, testing reports, etc.) is interesting to the admissions committee, but only if it’s material that specifically guided your individual work.
    • If your experience is publicly and freely released (e.g. a web-based game), we’ll try to interact/play with it. Please be sure to include any technical requirements and, if you include a link for us to play, be sure it runs in a recent version of Chrome or Firefox. Make sure we can get a sense for the experience in a short time (i.e., less than five minutes). It is best to submit video documentation alongside the interactive experience. We will not install or compile software during our admissions review.
  • 3D Modeling or Animation
    • Submit videos and/or screenshots that best capture your model and/or animations (e.g. multiple angles).
    • Feel free to submit images and videos of multiple models; however, we always prefer for you to highlight your best work.
    • Be sure to briefly describe what you were trying to achieve with each model, and how you achieved it, both technically (what software and artistic techniques did you use) and aesthetically.
  • Development Work (e.g., Code, Open-Source Projects)
    • DO NOT SIMPLY SEND US A LINK TO A GITHUB REPO. We need some guidance to understand what you’d like us to look at. A short video (1–3 minutes) showing your code in action is highly encouraged.
    • Please write one or two paragraphs describing the technologies you used (language(s), platform, libraries etc.), and the technical challenges you addressed in your development work.
    • If you have designed a system, providing architectural diagrams describing it will likely be more meaningful than highlighting individual code fragments.

Any questions? Send us an email at imgd@wpi.edu.