Jennifer deWinter

Associate Professor

Humanities & Arts

Office: FL B25a

Phone: 508-831-6679

Jennifer deWinter has long been interested in how culture (which is local) moves internationally. She has spent a number of years analyzing anime, comics, and computer games as part of global media flows in order to understand how concepts such as "art," "culture," and "entertainment" are negotiated. In 2003, Professor deWinter joined the Learning Games Initiative, a group of scholars and game designers dedicated to the general study of games and the use of games to teach concepts and skills in particular. ... View Profile

Alexandrina Agloro

Assistant Professor

Humanities & Arts

Office: Salisbury Labs 207

Alexandrina Agloro is a game designer, community-based researcher, and media artist who believes in the possibilities of the decolonial imaginary using digital media as an emancipatory tool. Before joining WPI, she earned her Ph.D. from the Annenberg School for Communication and Journalism at the University of Southern California and an M.A. from the College of Ethnic Studies at San Francisco State University. ... View Profile

Emmanuel O. Agu

Associate Professor

Coordinator, Mobile Graphics Research Group

Computer Science

Office: Fuller Labs 139

Phone: 508-831-5568

Emmanuel Agu is currently an associate professor in the computer science department at WPI having received his Masters and PhD in electrical and computer engineering at the University of Massachusetts at Amherst. His research interests are in the areas of computer graphics, mobile computing, and wireless networks. He is especially interested in research into how to use a smartphone as a platform to deliver better healthcare. ... View Profile

Ivon Arroyo

Assistant Professor

Social Science & Policy Studies

Office: Salisbury Labs 317A

Phone: 508-831-6715

A true hybrid across disciplines, professor Arroyo specializes in Learning Sciences, Computer Science and Educational/Cognitive Psychology. ... View Profile

Frederick W. Bianchi

Professor

Humanities & Arts

Office: AH 205A

Phone: 508-831-5053

Professor Frederick Bianchi works in the area of music technology. As the director of computer music research, Bianchi works with students from all disciplines. His particular focus is Virtual Orchestra technology and multichannel sound design. In addition to overseeing the Media Arts Group Innovation Center (MAGIC), Professor Bianchi is also the director of the Bar Harbor, Maine Project Center. View Profile

Farley James Chery

Assistant Teaching Professor

Interactive Media & Game Development

Office: Salisbury Labs, 206

Mark Claypool

Professor

Computer Science

Office: Fuller Labs B24

Phone: 508-831-5409

Mark Claypool has been a professor of Computer Science and Interactive Media Game Development at WPI since 1997. Mark has a B.A. in Mathematics from Colorado College and M.S. and Ph.D. degrees in Computer Science from the University of Minnesota. He has published over 100 peer-reviewed conference and journal papers and written two books on computer games. He has chaired several ACM conferences on networks, games and multimedia and served on the technical program committee for over 35 of them. ... View Profile

Allison Darling

Administrative Assistant VI

Computer Science

Phone: 508-831-4977

Jeffrey L. Forgeng

Adjunct Associate Professor

Humanities & Arts

Office: Salisbury Labs 008

Phone: 508-831-5442

My position was created as a cross-appointed post: teaching at WPI while serving as curator at the Higgins Armory Museum, the only museum of armor in the western hemisphere. The synergies between the two sides are amazing! Most of my teaching is in IQP projects, bringing student teams to the museum to research some aspect of the museum's collection, and then devising some innovative way to share it with the public. The results speak for themselves: The Virtual Armory site showcases more than a decade of student work. ... View Profile

Edward R. Gutierrez

Assistant Teaching Professor

Humanities & Arts

Lane T Harrison

Assistant Professor

Computer Science

Office: 100 INSTITUTE ROAD

Phone: 980-200-8363

Information visualization is a powerful means for understanding data and informing human minds. As people begin to rely on visualizations to make high-impact and even life-critical decisions, there is a growing need to ensure that information can be perceived accurately and precisely. My research addresses these challenges by leveraging cognitive and perceptual principles to quantify and model user performance with visualizations. ... View Profile

Neil Heffernan

Professor

Director, Learning Sciences & Technologies

Computer Science

Office: Fuller Labs 237

Phone: 508-831-5569

Neil T. Heffernan enjoys doing educational data mining and running the ASSISTments system. ASSISTments helps schools teach better. It’s a web service hosted at WPI that allows teachers to assign nightly homework or daily class work. Students get instant feedback while teachers get live reports. Professor Heffernan enjoys supervising WPI students in creating ASSISTments content and features. ... View Profile

Marie T Keller

Assistant Teaching Professor

Humanities & Arts

Office: Salisbury Labs 031

Phone: 508-831-5436

WPI provides opportunities to investigate worlds beyond your major, and one of those worlds might be art. It might seem an alien world, but many art skills can be useful beyond making art. Drawing enhances spatial perception. Solving design problems hones communication skills. Dreaming up impossible ideas can illuminate what is possible.Sometimes students show up the first day of my course worried that they lack talent or experience. Instead, I recommend committing to practice the skills presented in class, as if approaching music or engineering studies. ... View Profile

Jeffrey P Kesselman

Instructor/Lecturer

Computer Science

Office: Fuller Labs B23

Phone: 508-831-5000

Jeff Kesselman is a 30 year game industry software engineering veteran with experience that ranges from startups to large companies, and from line development up to the C level. He was the CTO of 4 fully funded online game startups as well as creating the Darkstar game server project at Sun Labs. ... View Profile

Brian J. Moriarty

Professor of Practice

Computer Science

Office: Salisbury Labs 211

Phone: 508-831-5638

I teach digital game design using minimalist, practice-oriented techniques which engage and delight students while making them work harder than they ever imagined. View Profile

Dean Michael O'Donnell

Asst. Teaching Professor

Computer Science

Office: SL 209

Phone: 508-831-5947, 508-831-5946

Dean O’Donnell is a novelisT, playwrigHt, screenwriter, and game writer. He has beEn interested in video games since winning his fiRst Atari 2600 in thE Kellogg’s “Stick Up for Breakfast!” contest in 1976. While writing plAys he eaRned extra cash writing stratEgy guides and dialogue for long-forgotten games like One Must Fall 2097, and Highway Hunter. He is a published playwright, and his 2002 short filM, Legwork, can bE found on YouTube at https://www.youtube.com/watch?v=3zu5E5DTrc0. ... View Profile

Erin R Ottmar

Assistant Professor

Social Science & Policy Studies

Office: Salisbury Laboratories, 317C

Erin Ottmar is an assistant professor of psychology and learning sciences at WPI. She received her BA in psychology and elementary education from the University of Richmond. After college, she spent several years teaching in Ecuador and Japan. In 2011, she received her PhD in Educational Psychology: Applied Developmental Science from the University of Virginia. After graduate school, returned to a small liberal arts environment and spent 3 years as a post-doctoral research scientist at the University of Richmond. ... View Profile

Charles Rich

Professor

Computer Science

Office: Fuller Labs B25b

Phone: 508-831-5945

What gets me out of bed in the morning is the hope that I will one day interact with a true artificial intelligence and the belief that part of what I will do today contributes to that goal. Along the way, I am interested in all kinds of applications of AI, from robots to intelligent user interfaces to computer games. View Profile

Joshua Rosenstock

Associate Professor

Humanities & Arts

Office: SL 208

Born to an artist mother and a musician father, Josh was destined from a young age for a life in the arts. An early interest in black and white darkroom photography and art-house cinema led him to study film and video art at Brown University. Fortuitously stumbling on a new course in multimedia art in his last term as an undergraduate, his zeal for digital media was unleashed. The next formative episode in Josh's career found him designing interactive exhibits, such as the claymation studio at Zeum, a hands-on, multimedia arts and technology museum for kids in San Francisco. ... View Profile

John Sanbonmatsu

Associate Professor

Humanities & Arts

Office: SL 023

Phone: 508-831-5226

John Sanbonmatsu is interested in critical theory, including theories of social change, and political philosophy. View Profile

Lee Sheldon

Professor of Practice

Interactive Media & Game Development

Office: Salisbury Laboratories, 211

Lee Sheldon is a professional game writer and designer currently working on his 40th game. He recently joined the Interactive Media and Game Development (IMGD) program at Worcester Polytechnic Institute. For five years previously he was an Associate Professor in the Games and Simulation Arts and Sciences program at Rensselaer Polytechnic Institute. There he was co-director of the GSAS program for three years and created the first full writing for games program in the United States. ... View Profile

Ralph Paul Hendrik Sutter

Instructor/Lecturer

Computer Science

Office: SL210

Ralph Sutter is a character artist and animator, with a Bachelor of Science degree in Animation from the New England Institute of Art, where he graduated Summa Cum Laude and with "Highest Honors" in the department. Two of his student pieces were featured in the 2010 Autodesk Student Entertainment Showreel with other 2010 awards including Animator of the Year, Highest Honors in Animation, and Intellectual Engagement. His video short "Mime Fight!" won the Best Animation award at AIME in 2010. ... View Profile

Keith Zizza

Adjunct Instructor/Lecturer

Humanities & Arts

Office: Salisbury Labs 205

Phone: 508-831-4928

I began my audio career "old school": editing with analog tape, a chopping block, and razor blades. I've since spent the past 20 years in digital audio, most of that time exclusively in the video game industry. Audio is one-third of the gaming experience; I'm most interested in optimizing the technical and aesthetic qualities of a game's soundscape (the interactive melting pot of music, sound effects, and dialogue), the end result being helping to suspend the player's disbelief and make game play even more immersive and engaging. ... View Profile